
Syke's safe house is bang in the middle of the Business District. You'll also find a Residual Memory and some Harpoon Bolts. Look out for the duffel bag of High Quality Weapon Parts here because you don't see those too often. Post Plus is in the North Business District in the top right-hand corner of the map. This is at the bottom of the map in the City Hall area. Residual Memory: Batten Down the Hatches City Hall Hoffman's safe house - The Marrow This safe house should mainly be used as a save point when you're out exploring Union, rather than running all the way back to O'Neil's safe house. This safe house contains the port to get to The Marrow, once you've completed the respective chapter. You'll also find a residual Memory to tune in to and have a conversation with Kidman. A Mobius operative will attack once you step inside, so be prepared.

You have to fire a Shock Bolt into the fuse box to open the door to the garage and go into this safe house.

Make this place your home during Chapter 3. Talk to O'Neil for hints on supplies, including a massive help to find the Warden Crossbow, and stock up on handgun bullets and weapon parts here. You can't miss this one as it's part of the main quest. Here's a list of every safe house in The Evil Within 2, as well as some of the unique items you'll find in them. Residual Memories and some Files won't be triggered until you pass a certain point in the game or complete specific task and Chapters. Some safe houses also have collectables in the form of Files and Residual Memories but it's worth noting that they might not appear the first time you visit.

You'll have to wait before you can use it again, but in our experience it takes less than half an hour.

It can get a little tense out in the streets of Union, so it pays to know exactly where your nearest safe house is.
